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+ | [[File:Behemoth_new_design.jpg|thumb|300px]] |
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− | {{Template:Unit Infobox |
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− | |image = File:16.png |
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− | |damage = 3600 |
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− | |damageType = Normal |
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− | |hitpoints = 17000 |
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− | |resist = 20 |
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− | |resistType = Normal |
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− | |regeneration = 20 |
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− | |moveSpeed = 10 |
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− | |cargo = 450 |
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− | |trainingTime = 3000 |
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− | |upkeep = 250 |
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− | |costGold = 700 |
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− | |costLumber = 1700 |
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− | |costIron = 1200}} |
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Behemoths are immense and savage beasts the size of houses, and the Orcs are the only people who have ever tried to control them. They do not always succeed in forcing the beasts to do their will, but as they are always willing to fight, all that must be done is to point them at the enemy. |
Behemoths are immense and savage beasts the size of houses, and the Orcs are the only people who have ever tried to control them. They do not always succeed in forcing the beasts to do their will, but as they are always willing to fight, all that must be done is to point them at the enemy. |
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+ | Trained in: Feral lair |
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+ | |||
+ | '''Basic stats''' |
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+ | |||
+ | Damage 500 (physical) + 25 per upgrade |
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+ | |||
+ | Healthpoints 2000 |
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+ | |||
+ | Regeneration 20 + 1 per upgrade |
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+ | |||
+ | Normal resist 20 + 4 per upgrade |
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+ | |||
+ | Cost: 200 gold, 150 wood, 250 iron, 30 army upkeep |
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==About== |
==About== |
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''With half of its body burned by the Runesmiths' spell and our projectiles protruding from it like porcupine quills, the beast tore through his guards and seized old Thordreg in its massive claws. He tried to cast a spell to defend himself, but it was already too late ...'' |
''With half of its body burned by the Runesmiths' spell and our projectiles protruding from it like porcupine quills, the beast tore through his guards and seized old Thordreg in its massive claws. He tried to cast a spell to defend himself, but it was already too late ...'' |
Latest revision as of 10:31, 22 August 2021
Behemoths are immense and savage beasts the size of houses, and the Orcs are the only people who have ever tried to control them. They do not always succeed in forcing the beasts to do their will, but as they are always willing to fight, all that must be done is to point them at the enemy.
Trained in: Feral lair
Basic stats
Damage 500 (physical) + 25 per upgrade
Healthpoints 2000
Regeneration 20 + 1 per upgrade
Normal resist 20 + 4 per upgrade
Cost: 200 gold, 150 wood, 250 iron, 30 army upkeep
About[]
With half of its body burned by the Runesmiths' spell and our projectiles protruding from it like porcupine quills, the beast tore through his guards and seized old Thordreg in its massive claws. He tried to cast a spell to defend himself, but it was already too late ...
Rodulf Driesson, Frost Cannon cannoneer